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Difference between revisions of "Hypercountdown"

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'''Hypercountdown''', derived largely from what was known as '''Countdown Advanced''', is a variant of Countdown that was typically always played over [[MSN Messenger]], and is now played on [[Apterous]]. It was originally invented by [[Gevin]], and refined by [[Ben Wilson]].
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'''Hypercountdown''', derived largely from what was known as '''Countdown Advanced''', is a variant of ''[[Countdown]]'' that was typically always played over [[MSN Messenger]], and is now played on [[Apterous]]. It was originally invented by [[Gevin]], and refined by [[Ben Wilson]].
  
==Differences with Regular Countdown==
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==Differences with regular ''Countdown''==
  
Each round of Hypercountdown is designed to be an increase in difficulty and complexity from regular Countdown. Letters games and conundrums contain 12 letters instead of 9, numbers games have 8 numbers instead of 6 (with 150 and 200 as additional large numbers), and a 4-digit target to reach. Hypercountdown is available on [[Apterous]].
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Each round of Hypercountdown is designed to be an increase in difficulty and complexity from regular ''Countdown''. [[Letters game]]s and [[conundrum]]s contain 12 letters instead of 9, [[numbers game]]s have 8 numbers instead of 6 (with 150 and 200 as additional large numbers), and a 4-digit target to reach.
  
 
===Example game===
 
===Example game===
  
(based extremely loosely on [[Episode 5654]])
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(Based extremely loosely on [[Episode 5654]])
  
 
{{Rounds-start|Player One|Player Two}}
 
{{Rounds-start|Player One|Player Two}}
 
{{Rx-letters  |1 |CGNEAIHPTLMG|CHEATING |CHEATING |PHLEGMATIC*|  8|8  |  10}}
 
{{Rx-letters  |1 |CGNEAIHPTLMG|CHEATING |CHEATING |PHLEGMATIC*|  8|8  |  10}}
{{Rx-letters  |2 |LMGOEISRUDLA|MOUSIER  |MISRULE  |GLAMORISED*| 15|15 | 20}}
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{{Rx-letters  |2 |OEISRUYTPOIA|mousier {{x}}|misrule {{x}}|OPEROSITY*, TOPIARIES*| 8|8 | 20}}
{{Rx-letters  |3 |YTPOIANLSTEP|SOAPILY  |PONYTAILS|POTENTIALS*| 15|24 | 30}}
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{{Rx-letters  |3 |NLSDRSEIATEN|RESINATED|DETAINERS|DENTALISES*, TAILENDERS*, TRENDINESS*| 17|17 | 30}}
{{R-numbers  |4 | 50|75|100|25|9|9 7 10| 4830
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{{R-numbers  |4 | 50|75|100|25|9|9 8 10| 4830
 
|4840|sol1=(9 × 50 + 25 + 9) × 10
 
|4840|sol1=(9 × 50 + 25 + 9) × 10
|4820|sol2=(9 × 50 + 25 + 7) × 10
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|4840|sol2=(9 × 50 + 25 + 9) × 10
 
|rr=4830|solrr=(100 × 9 + 75 − 9) ÷ (50 ÷ 25) × 10
 
|rr=4830|solrr=(100 × 9 + 75 − 9) ÷ (50 ÷ 25) × 10
|20|29|40}}
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|22|22|40}}
{{Rx-letters  |5 |LMZIEONARGTS|NORMALIZES|NORMALIZES|GLAMORIZES*, MAGNOLITES*, MATRONIZES*, MELIORANTS*, MORTALIZES*, ROSEMALING*| 30|39 | 50}}
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{{Rx-letters  |5 |LMZIEONARGTS|NORMALIZES|NORMALIZES|GLAMORIZES*, MAGNOLITES*, MATRONIZES*, MELIORANTS*, MORTALIZES*, ROSEMALING*| 32|32 | 50}}
{{Rx-letters  |6 |IEOFAILHREOI|fiesta {{x}}|ageist {{x}}|AEROFOIL*, FIREHOLE*| 30|39 | 58}}
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{{Rx-letters  |6 |IEOFAILHREOI|fiesta {{x}} |ageist {{x}} |AEROFOIL*, FIREHOLE*| 32|32 | 58}}
{{Rx-letters  |7 |CTDVNWEAECSD|VENDACES |VENDACES |DECADENTS*, DESCANTED*| 38|47 |67}}
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{{Rx-letters  |7 |CTDVNWEAECSD|VENDACES |VENDACES |DECADENTS*, DESCANTED*| 40|40 |67}}
 
{{R-numbers  |8 | 100|10|6|8|7|10 9 1| 9450
 
{{R-numbers  |8 | 100|10|6|8|7|10 9 1| 9450
 
|9450|sol1=((100 − 6) × 10 + 8 + 7 − 10) × (9 + 1)
 
|9450|sol1=((100 − 6) × 10 + 8 + 7 − 10) × (9 + 1)
 
|9450|sol2=((100 − 6) × 10 + 8 + 7 − 10) × (9 + 1)
 
|9450|sol2=((100 − 6) × 10 + 8 + 7 − 10) × (9 + 1)
|48|57|77}}
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|50|50|77}}
{{R-conundrum |9 |MYLOSYLLABIC|c2time=0.5|c2sol=SYMBOLICALLY|48|67|87}}
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{{R-conundrum |9 |HEVALIANSUBQ|c2time=0.75|c2sol=VANQUISHABLE|50|60|87}}
 
{{Rounds-end}}
 
{{Rounds-end}}
  
 
[[Category:Online community]]
 
[[Category:Online community]]
 
[[Category:Countdown variants]]
 
[[Category:Countdown variants]]

Revision as of 23:17, 12 August 2021

Hypercountdown, derived largely from what was known as Countdown Advanced, is a variant of Countdown that was typically always played over MSN Messenger, and is now played on Apterous. It was originally invented by Gevin, and refined by Ben Wilson.

Differences with regular Countdown

Each round of Hypercountdown is designed to be an increase in difficulty and complexity from regular Countdown. Letters games and conundrums contain 12 letters instead of 9, numbers games have 8 numbers instead of 6 (with 150 and 200 as additional large numbers), and a 4-digit target to reach.

Example game

(Based extremely loosely on Episode 5654)

Rnd Selection Player One Score Player Two Others Max.
1 CGNEAIHPTLMG CHEATING 8 – 8 CHEATING PHLEGMATIC* 10
2 OEISRUYTPOIA mousier ☓ 8 – 8 misrule ☓ OPEROSITY*, TOPIARIES* 20
3 NLSDRSEIATEN RESINATED 17 – 17 DETAINERS DENTALISES*, TAILENDERS*, TRENDINESS* 30
4 50 75 100 25 9 9 8 10 → 4830 4840
(9 × 50 + 25 + 9) × 10
22 – 22 4840
(9 × 50 + 25 + 9) × 10

RR: 4830 = (100 × 9 + 75 − 9) ÷ (50 ÷ 25) × 10

40
5 LMZIEONARGTS NORMALIZES 32 – 32 NORMALIZES GLAMORIZES*, MAGNOLITES*, MATRONIZES*, MELIORANTS*, MORTALIZES*, ROSEMALING* 50
6 IEOFAILHREOI fiesta ☓ 32 – 32 ageist ☓ AEROFOIL*, FIREHOLE* 58
7 CTDVNWEAECSD VENDACES 40 – 40 VENDACES DECADENTS*, DESCANTED* 67
8 100 10 6 8 7 10 9 1 → 9450 9450
((100 − 6) × 10 + 8 + 7 − 10) × (9 + 1)
50 – 50 9450
((100 − 6) × 10 + 8 + 7 − 10) × (9 + 1)


77
9 HEVALIANSUBQ 50 – 60 VANQUISHABLE
(0.75 seconds)
87